Basic Mech Instruction

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This series of help topics is designed to teach the completely inexperienced mech driver the basic commands and concepts of mech combat. The instruction is divided roughly into 22 different sections.

Credits:

  • Original Author: Simon Jegede (and the MIT Crew)
  • Updated version: Beaker, updated by Sneezy
  • Previous version: Iceman, without permission from original writter
  • HTML version: Kelvin McCorvin
  • Wiki version: Maintained by the Community

A. Starting

I. Moving

  • Heading
  • Speed
  • Turning
  • Dropping
  • Jumping
  • Status

II. Environmental Data

  • Contacts
  • Sensors & Weather
  • Locking Targets
  • Scanning
  • The Map
    • Terrain Types
    • LRS

III. Engaging Targets

  • Arc of Fire
    • Forward
    • Rear
    • Left
    • Right
  • Rotating
    • Right Torso
    • Left Torso
  • Weapons
    • Ranges
    • Weapon Info
    • Special Commands



III. Engaging Targets (cont'd)

  • Melee
    • Kick
    • Punch
    • Club
    • Axe
    • Charge
    • Death From Above
  • Weapon Tics
    • Listtic
    • Addtic
    • Deltic
    • Firetic
    • Cleartic

IV. Modifiers and Damage

  • Gunnery Modifiers
    • Range Modifiers
    • Movement Modifiers
    • Position Modifiers
    • Damage Modifiers
    • Terrain Modifiers
  • Being Hit
    • Hit Location
      • Location Chart
      • Punch/Partial Table
      • Kick Location Table
  • Pilot Injury
  • Heat
    • Excess Heat
    • Critical Hits
V. More Advanced Topics
Personal tools
clients
development